FOUR HORSEMEN // (CHARACTER DESIGNER/CG ARTIST) // 2017
It's also a story about four lovable teenage goofballs who hang out in an
abandoned World War II-era machine gun bunker.
It's also a story about what it means to be at the end of the world.
It turns out that these are all the same thing.
Currently available on itch.io + coming soon to steam!
BEING // (CREATOR) // 2017
Being is an abstract adventure game that explores, from a future lens, the past and present of the Palestinian lived experience. The player controls an avatar from the distant future of Palestine on a mission to recover artifacts, memories, and messages from a mysterious house near an old border. The game's aspiration is to convey various aspects of living as a Palestinian during the past century,
ranging from perpetual grief to enduring hope.
Being was a part of Art Palestine International x Babycastles exhibition, Over the Rainbow, which showcased Palestinian art resonating out of the unique and valuable lived experiences of Palestinians --
both in the region and the diaspora. The show ran from March 16th to April 17th, 2017.
GHOSTS OF MIAMI // (ENVIRONMENT ARTIST) // 2017
Miami, 1986. On average, one person is murdered every day in Dade County. Between the drug cartels, the AIDS epidemic, and a flood of undocumented immigrants, hundreds more will vanish, never to be seen again. Chelo Martínez finds the people who slip through the cracks.
Ghosts of Miami is a mystery visual novel, featuring a lot of decision-making, crime-solving, and heart-breaking. In each of the five cases, you get to pick how Chelo spends her time. You can follow leads or get distracted by dangerous romantic options.
Ghosts of Miami will be available by Summer 2017, in English, Spanish, and Traditional Chinese. We're also beta-testing some screenreading and text-to-speech technology, in addition to our gamepad and button-remapping accessibility options.